/*
 * ginnel.h
 *
 *  Created on: 27 Dec 2012
 *      Author: adan
 */

#ifndef GINNEL_H_
#define GINNEL_H_

#include "sys.h"
#include "block.h"

struct State {
	int ballX, ballY;
	int ballVX, ballVY;
	int batX;
	bool ballInFlight;
	bool gameRunning;
	int batVel;
	int ballSpeed;

	Block** blocksData;
	int blocksNumber;
};

#endif /* GINNEL_H_ */
